Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max Buy on Amazon

https://www.ebooknetworking.net/books_detail-0240823958.html

Getting Started in 3D with 3ds Max: Model, Texture, Rig, Animate, and Render in 3ds Max

PublisherFocal Press
CategoryArt
34.08 49.95 USD
Buy New on Amazon 🇺🇸 Buy Used — $30.37

Usually ships in 24 hours

Book Details

Author(s)Ted Boardman
PublisherFocal Press
ISBN / ASIN0240823958
ISBN-139780240823959
AvailabilityUsually ships in 24 hours
Sales Rank2,110,495
CategoryArt
MarketplaceUnited States  🇺🇸

Description

Learning a 3D visualization software is a daunting task under any circumstances and while it may be easy to find online tutorials that tell you what to do to perform certain tasks you'll seldom learn "why" you are performing the steps. This book approaches training from a top-down perspective way you will first learn important concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. By learning how things work and why you might choose one method over another the book will not only teach you where the buttons are, but more importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs. The goal of the learning presented here is to familiarize the new user of 3ds Max with a typical workflow from a production environment from planning to modeling, materials, and lighting, and then applying special effects and compositing techniques for a finished product.

More Books in Art

More Books by Ted Boardman

Donate to EbookNetworking
Face It: A Visual R...Prev
The VES Handbook of...Next