The Culture of Digital Fighting Games: Performance and Practice (Routledge Studies in New Media and Cyberculture) Buy on Amazon
Facebook LinkedIn

The Culture of Digital Fighting Games: Performance and Practice (Routledge Studies in New Media and Cyberculture)

Author Todd Harper
Publisher Routledge
Category Computers
91.81 125.00 -27% USD

Usually ships in 24 hours

Book Details
Author(s) Todd Harper
Publisher Routledge
ISBN / ASIN 0415821304
ISBN-13 9780415821308
Availability Usually ships in 24 hours
Sales Rank #3,836,786
Category Computers
Marketplace United States 🇺🇸
Ratings & Reviews No reviews yet — be the first!

No reviews yet.

Description

This book examines the complex network of influences that collide in the culture of digital fighting games. Players from all over the world engage in competitive combat with one another, forming communities in both real and virtual spaces, attending tournaments and battling online via internet-connected home game consoles. But what is the logic behind their shared playstyle and culture? What are the threads that tie them together, and how does this inform our understanding of competitive gaming, community, and identity?

Informed by observations made at one of the biggest fighting game events in the world – the Evolution Series tournament, or "EVO" – and interviews with fighting game players themselves, this book covers everything from the influence of arcade spaces, to the place of gender and ethnicity in the community, to the clash of philosophies over how these games should be played in the first place. In the process, it establishes the role of technology, gameplay, and community in how these players define both themselves and the games that they play.

Donate to EbookNetworking
Previous Book Cooperative Internet Comput... Next Book Practical HTML5 Projects
Previous Cooperative Inter...
Next Practical HTML5 P...