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The Spine of the World: The Legend of Drizzt, Book XII
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The towering tough guy hasn't strayed from his job at the Cutlass, hasn't sobered up, and hasn't forgotten his six years of horrific torture under the nasty balor Errtu.
But it's time for another book, so all that's about to change: kicked out of the Cutlass, robbed of Aegis-fang (yikes!), and framed for the attempted murder of his old friend Captain Deudermont (remember him from pirate-hunting on the Sea Sprite?), Wulfgar goes on the run with the rogue Morik, who's become a true friend despite the mission Jarlaxle and his dark-elf cohort gave him to watch the barbarian. Sure, Drizzt is missing (although he does make appearances in the form of ruminating journal entries), so Spine isn't a nonstop scimitar-fest. But R.A. still spins a good yarn--as always. With plenty of combat and intrigue, not to mention the ever-familiar monsters and spells, Spine of the World is surely the best show in town for the Forgotten Realms crowd. --Paul Hughes




















