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Complete coverage of:
Exploring the Softimage Interface
• Moving in Space
• Producing Your First Animation
• Advanced Interface Concepts
• General Modeling Concepts
• Polygon Modeling
• NURBS Modeling
• Boolean Modeling
• Meta-Clay Modeling
• Duplicates and Instances
• Materials and Textures
• General Animation Concepts
• Shape Animation
• Animating with Deformations
• Animating with Inverse Kinematics
• Animating with Dynamics
• The mental ray Renderer
• NEW! - Expressions for Animation and Character Rigging