Foundations of Game Engine Development, Volume 2: Rendering Buy on Amazon
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Foundations of Game Engine Development, Volume 2: Rendering

53.96 69.95 -23% USD

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Book Details
Author(s) Lengyel, Eric
ISBN / ASIN 0985811757
ISBN-13 9780985811754
Availability Available to ship in 1-2 days.
Sales Rank #95,082
Marketplace United States 🇺🇸
Description
This second volume in the Foundations of Game Engine Development series explores the vast subject of real-time rendering in modern game engines. The book provides a detailed introduction to color science, world structure, projections, shaders, lighting, shadows, fog, and visibility methods. This is followed by extensive discussions of a variety of advanced rendering techniques that include volumetric effects, atmospheric shadowing, ambient occlusion, motion blur, and isosurface extraction. Emphasis is placed on practical implementation, and code is included.
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