As they research colonial times and what they need to fulfill their mission, they research, learn, hypothesize, analyze and strategize on the best options available for a successful mission. The final project will be one that they will remember, unless of course they time travel again and undo what they just did!
This unit brings in aspects of language arts, visual arts, sociology, geography, history, science, health, critical thinking and problem-solving elements throughout the unit.
Each unit is designed to bring the community into the classroom and the classroom into the community in a variety of ways. This creates a first-step into community involvement that will hopefully follow the students throughout their lifetimes; and gives them a sense of pride and accomplishment, and the knowledge that they can make a difference.
Each unit utilizes aspects of language arts, visual arts, research projects, and technology integration, as well as other disciplines such as geography, history, math, health, and science. Students work independently as well as in collaboration with others. Every lesson focuses on The Habits of the Mind and Critical Thinking Exercises.
The final presentation is the ultimate prize as the students will submit their final projects to members of the community. Community members can be anyone from local business owners (who usually love to participate), school district members, or even the Mayor of your town. You can make the project as small or large as you want.
The units are completely Teacher Friendly offering all primary resources with allowances for resources of your own. Instructional practices and the theories behind the practices are included as well. Finally, the unit includes simple, yet effective rubrics for the teacher to easily assess the students learning. All units are surprisingly adaptable to meet the needs of your individual classroom, and align with the Common Core Standards. This teaching unit is a PDF file delivered via CD-ROM.