Foundation ActionScript 3.0 Image Effects (Foundations) Buy on Amazon
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Foundation ActionScript 3.0 Image Effects (Foundations)

Publisher Apress
Category Computers
39.99 USD

Usually ships in 24 hours

Book Details
Author(s) Gerald YardFace
Publisher Apress
ISBN / ASIN 1430218711
ISBN-13 9781430218715
Availability Usually ships in 24 hours
Sales Rank #2,168,682
Category Computers
Marketplace United States 🇺🇸
Description

Foundation ActionScript 3.0 Image Effects discusses the ins and outs of graphical manipulation through code of all the different elements available in a Flash project, from vectors to bitmaps to videos, from animated text effects to dynamic video filters. Flash 8 introduced a vast array of image features, such as blend modes and filters as well as ActionScript's powerful BitmapData object, and this book covers all those effects in their CS4 form, as well as the graphical options that are available, such as the Pixel Bender Toolkit. It also details the many possible effects that can be achieved and the associated practical applications, with a focus on strong object-oriented programming methodologies to make the code more modular and reusable across projects.

  • Gives detailed information on all of the image manipulation abilities of Flash CS4
  • Covers complex technology, such as the Pixel Bender Toolkit
  • There is no other book like it, covering the same topics in as much depth

What you’ll learn

  • Practice image manipulation using modular, object-oriented techniques
  • Includes a comprehensive library of image effects classes
  • Explore the bitmap manipulation classes in depth
  • Applicable to most if not all of the Flash "disciplines"
  • Provides a multitude of practical examples, not just theory
  • Learn the Pixel Bender language

Who this book is for

This book is a great resource for any reader with an intermediate-to-advanced knowledge of ActionScript developing Flash games, applications and interfaces, animations or Websites, as the effects detailed are applicable across multiple disciplines. If you understand the best practices object-oriented programming syntax and know how to manipulate a Flash movie beyond the basics, you will be able to pick up the book and apply its lessons in your own work, as it clearly points out how the effects discussed have practical applications for amateurs and professionals alike.

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