Programming 2D Games Buy on Amazon
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Programming 2D Games

Author Charles Kelly
Category Computers
60.81 67.95 -11% USD

Usually ships in 24 hours

Book Details
Author(s) Charles Kelly
ISBN / ASIN 146650868X
ISBN-13 9781466508682
Availability Usually ships in 24 hours
Sales Rank #1,171,078
Category Computers
Marketplace United States 🇺🇸
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Description

A First Course in Game Programming
Most of today s commercial games are written in C++ and are created using a game engine. Addressing both of these key elements, Programming 2D Games provides a complete, up-to-date introduction to game programming. All of the code in the book was carefully crafted using C++. As game programming techniques are introduced, students learn how to incorporate them into their own game engine and discover how to use the game engine to create a complete game.

Enables Students to Create 2D Games
The text covers sprites, animation, collision detection, sound, text display, game dashboards, special graphic effects, tiled games, and network programming. It systematically explains how to program DirectX applications and emphasizes proper software engineering techniques. Every topic is explained theoretically and with working code examples. The example programs for each chapter are available at www.programming2dgames.com.

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