Buy on Amazon
https://www.ebooknetworking.net/books_detail-1494215519.html
Android Training: 'Docand' Reference Series 2/6: Nov 2013 - API19
Out of Print--Limited Availability.
Book Details
Description
* Printed in B&W to keep the costs down. *
The Docand reference series has been created for developers working within the world of Android™ application development. Taking them from there initial concepts through deployment to product delivery. Packed with all the information possible, the font size has been chosen to keep the price low. Produced using a print on demand service allows the book series to be kept up to date with the latest information.
The series titles have been named after the different areas of official documentation, giving the novice developer through to evangelists a single point of reference.
Credit is given to all the people who created these documents under the Creative Commons License. Docand does not take credit for the quality and pure quantity of information required to cover all the areas.
The series attempts to bring together the vast amount of documentation into a single cohesive source of information for a given date, the books are derived from the same source at the same time, thus allowing cross referencing between the books in the series possible.
A complete preview & download is also available at http://docand.com, along with the complete series.
- Docand Reference Series : Android™
- 1) Design Methods
- 2) Training
- 3) API Components
- 4) Available Services
- 5 )Distribution Methods
- 6) Developer Tools
Android Training Contents
1. Getting Started
2. Building Your First App
3. Creating an Android Project
4. Running Your App
5. Building a Simple User Interface
6. Starting Another Activity
7. Adding the Action Bar
8. Setting Up the Action Bar
9. Adding Action Buttons
10. Styling the Action Bar
11. Overlaying the Action Bar
12. Supporting Different Devices
13. Supporting Different Languages
14. Supporting Different Screens
15. Supporting Different Platform Versions
16. Managing the Activity Lifecycle
17. Starting an Activity
18. Pausing and Resuming an Activity
19. Stopping and Restarting an Activity
20. Recreating an Activity
21. Building a Dynamic UI with Fragments
22. Creating a Fragment
23. Building a Flexible UI
24. Communicating with Other Fragments
25. Saving Data
26. Saving Key-Value Sets
27. Saving Files
28. Saving Data in SQL Databases
29. Interacting with Other Apps
30. Sending the User to Another App
31. Getting a Result from an Activity
32. Allowing Other Apps to Start Your Activity
33. Building Apps with Content Sharing
34. Sharing Simple Data
35. Sending Simple Data to Other Apps
36. Receiving Simple Data from Other Apps
37. Adding an Easy Share Action
38. Sharing Files
39. Setting Up File Sharing
40. Sharing a File
41. Requesting a Shared File
42. Retrieving File Information
43. Sharing Files with NFC
44. Sending Files to Another Device
45. Receiving Files from Another Device
46. Building Apps with Multimedia
47. Managing Audio Playback
... ...
226. Purchasing In-app Billing Products
227. Testing Your In-app Billing Application
228. Maintaining Multiple APKs
229. Creating Multiple APKs for Different API Levels
230. Creating Multiple APKs for Different Screen Sizes
231. Creating Multiple APKs for Different GL Textures
232. Creating Multiple APKs with 2+ Dimensions
233. Monetizing Your App
234. Advertising without Compromising User Experience










