Quests: Design, Theory, and History in Games and Narratives Buy on Amazon

https://www.ebooknetworking.net/books_detail-1568813473.html

Quests: Design, Theory, and History in Games and Narratives

CategoryComputers
47.80 57.95 USD
Buy New on Amazon 🇺🇸 Buy Used — $14.62

Usually ships in 24 hours

Book Details

Author(s)Jeff Howard
ISBN / ASIN1568813473
ISBN-139781568813479
AvailabilityUsually ships in 24 hours
Sales Rank1,553,534
CategoryComputers
MarketplaceUnited States  🇺🇸

Description

This unique take on quests, incorporating literary and digital theory, provides an excellent resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges) each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nights Aurora Toolset.

Howard has created a Syllabus, designed for a college-level course, that instructors can use and modify as desired.

More Books in Computers

More Books by Jeff Howard

Donate to EbookNetworking
Graphics Shaders: T...Prev
Dungeons and Deskto...Next