Beginning Direct3D Game Programming, Second Edition Buy on Amazon
Facebook LinkedIn

Beginning Direct3D Game Programming, Second Edition

Book Details
Author(s) Wolfgang Engel
ISBN / ASIN 193184139X
ISBN-13 9781931841399
Sales Rank #5,717,001
Category Paperback
Marketplace United States 🇺🇸
Ratings & Reviews No reviews yet — be the first!

No reviews yet.

Description
With a detailed explanation of vertex and pixel shader programming, coverage of the new Microsoft HLSL (High Level Shader Language), and greater concentration of the fixed function pipeline, the second edition of this popular reference guide will take you farther than you ever imagined! Written by an industry expert, this book will put an end to your struggle to master the concepts. "Beginning Direct3D Game Programming, 2nd Edition" serves as a comprehensive guide for learning DirectX graphics programming. It allows you to start with the basics and ease your way into graphics and animation. As you work your way through the book, however, you'll get a chance to focus on some advanced shader effects to give your games that extra touch of realism.
Donate to EbookNetworking
Previous Book 2D Artwork and 3D Modeling ... Next Book Hunda e Kukulles | The Doll...
Previous 2D Artwork and 3D...
Next Hunda e Kukulles ...