Levels of abstraction in designs of human-computer interaction: The case of e-mail [An article from: Computers in Human Behavior] Buy on Amazon

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Levels of abstraction in designs of human-computer interaction: The case of e-mail [An article from: Computers in Human Behavior]

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PublisherElsevier
ISBN / ASINB000RR63MU
ISBN-13978B000RR63M1
AvailabilityAvailable for download now
Sales Rank12,225,830
MarketplaceUnited States  🇺🇸

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This digital document is a journal article from Computers in Human Behavior, published by Elsevier in . The article is delivered in HTML format and is available in your Amazon.com Media Library immediately after purchase. You can view it with any web browser.

Description:
People process information at different levels of abstraction (e.g., talking about a topic in general terms and then going into the details). They move from one level to another but focus on a particular level at any specific moment. We see this behavior in the most common of tasks, such as solving problems, communicating and designing. This paper explores the implications of levels of abstraction on designing interactive systems. It demonstrates the idea by showing the feasibility and desirability of building a simple e-mail system based on the idea of levels of abstraction and testing its usability. We believe the implications of levels of abstraction on design are profound as regards the design of interactive systems that support dynamic behavior. Having shown the feasibility of some basic design implications, we call for empirical studies to test their usability and explore more advanced design implications.
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