Crowd Simulation with Autodesk 3ds Max
Book Details
Author(s)OcwArts Press
PublisherBooks in Box
ISBN / ASINB003E4832Q
ISBN-13978B003E48322
Sales Rank2,392,433
MarketplaceUnited States 🇺🇸
Description
Crowd Simulation is the systematic process of simulating the movement of large number of objects. These objects can be anything such as animals or human etc. Crowd simulation is often appearing in traditional, animation films and computer games. Digital artists get straight into crowd simulation when digital scene demands huge number of objects which are practically not possible to animate through traditional methods.
This book is covering fundamentals of crowd simulation and implementation process using 3D Studio Max, Character Studio and Crowd Plug-in.
This book is covering fundamentals of crowd simulation and implementation process using 3D Studio Max, Character Studio and Crowd Plug-in.
