Unity 4.X Introduction to video game programming.
Book Details
Author(s)Gabriel Nieto
ISBN / ASINB00GRCQ07W
ISBN-13978B00GRCQ071
Sales Rank504,301
MarketplaceUnited States 🇺🇸
Description
Unity 3D has quickly become one of the growth engines of most popular games that exist today.
Its power, its versatility, the fact that it is cross platform, the amount of resources and the availability of a free version, it has become a favorite of developers around the world.
This book aims to help you take the first steps in Unity 3d, in a totally practical. We propose you to create a very basic mini-game, but with which you can learn to use the major tools and resources of this powerful game engine.
Once you finish the tutorial you'll be ready to explore more fully the enormous potential of Unity 3D, which in its new version 4.0, also includes a spectacular animation engine called Mecanim, that we will introduce you too.
Its power, its versatility, the fact that it is cross platform, the amount of resources and the availability of a free version, it has become a favorite of developers around the world.
This book aims to help you take the first steps in Unity 3d, in a totally practical. We propose you to create a very basic mini-game, but with which you can learn to use the major tools and resources of this powerful game engine.
Once you finish the tutorial you'll be ready to explore more fully the enormous potential of Unity 3D, which in its new version 4.0, also includes a spectacular animation engine called Mecanim, that we will introduce you too.
