iOS for Game Programmers: Including iOS5, iOS6, iOS7, and iOS8
Book Details
Author(s)Allen Sherrod
PublisherMercury Learning and Information
ISBN / ASINB00QJ2UCDI
ISBN-13978B00QJ2UCD0
Sales Rank1,548,162
MarketplaceUnited States 🇺🇸
Description
This book takes the readers on a journey into the world of mobile game development aimed at beginner objective-c programmers. It enables the reader to create a number of projects, which include a matching game, a puzzle game, a whack-a-mole game, a pong game, and a coloring book. It includes a companion disc with source code, images, and project files[All files available with Amazon order number from the publisher by writing to info@merclearning.com]. Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects. By the end of the book, the reader will have five apps that they’ve developed, along with the knowledge of making games for the iOS platform.
Features
+Builds five game projects including a matching game, a puzzle game, a coloring book, game of pong, and a “whack-a-mole†game that will give the reader exposure to making games on the iOS platform
+Includes information on iOS 5, iOS 6, iOS 7 and iOS8 - the latest versions for the iPhone and iPad
+Utilizes the UIKit that enables readers to apply their knowledge to more areas than just games since many of the topics can be applied to general iOS development
+Includes a companion disc with source code, images, and project files[All files available with Amazon order number from the publisher at info@merclearning.com]
Brief Table of Contents:
1: Xcode. 2. Elements of a Game. 3. Objective-C Refresher. 4. iOS Refresher. 5. Memory Matching Game. 6. Puzzle Game. 7. Coloring Book. 8. Sprite Kit. 9. Whack-A-Mole. 10. Simple Game of Pong. 11. Conclusions. Appendix A. Answers to Odd-Numbered Exercises. Appendix B. iOS 8 Overview. Index.
About the Author:
Allen Sherrod has written for Game Developer magazine, Gamasutra.com, and contributed to the Game Programming Gems 6 book. Currently, he creates interactive mobile apps for the iPhone and iPad. Most recently, he served as the programmer for the Campbell Soup app, Finn & Friends Mysteries and the storybook app for Cloudy with a Chance of Meatballs.
Features
+Builds five game projects including a matching game, a puzzle game, a coloring book, game of pong, and a “whack-a-mole†game that will give the reader exposure to making games on the iOS platform
+Includes information on iOS 5, iOS 6, iOS 7 and iOS8 - the latest versions for the iPhone and iPad
+Utilizes the UIKit that enables readers to apply their knowledge to more areas than just games since many of the topics can be applied to general iOS development
+Includes a companion disc with source code, images, and project files[All files available with Amazon order number from the publisher at info@merclearning.com]
Brief Table of Contents:
1: Xcode. 2. Elements of a Game. 3. Objective-C Refresher. 4. iOS Refresher. 5. Memory Matching Game. 6. Puzzle Game. 7. Coloring Book. 8. Sprite Kit. 9. Whack-A-Mole. 10. Simple Game of Pong. 11. Conclusions. Appendix A. Answers to Odd-Numbered Exercises. Appendix B. iOS 8 Overview. Index.
About the Author:
Allen Sherrod has written for Game Developer magazine, Gamasutra.com, and contributed to the Game Programming Gems 6 book. Currently, he creates interactive mobile apps for the iPhone and iPad. Most recently, he served as the programmer for the Campbell Soup app, Finn & Friends Mysteries and the storybook app for Cloudy with a Chance of Meatballs.









