{"version":"1.0","type":"rich","provider_name":"EbookNetworking","provider_url":"https://www.ebooknetworking.net","title":"Tessellation of Trimmed Nurbs Surfaces Using Multipass Shader Algorithms on the Gpu","author_name":"Mark Geiger","thumbnail_url":"https://www.ebooknetworking.net/books/366/820/big3668209324.jpg","thumbnail_width":330,"thumbnail_height":500,"html":"<a href=\"https://www.ebooknetworking.net/books_detail-3668209324.html\">Tessellation of Trimmed Nurbs Surfaces Using Multipass Shader Algorithms on the Gpu</a>","width":400,"height":300}