{"version":"1.0","type":"rich","provider_name":"EbookNetworking","provider_url":"https://www.ebooknetworking.net","title":"Game Audio Implementation: A Practical Guide Using the Unreal Engine","author_name":"Richard Stevens, Dave Raybould","thumbnail_url":"https://www.ebooknetworking.net/books/B01/9P2/bigB019P2L282.jpg","thumbnail_width":330,"thumbnail_height":500,"html":"<a href=\"https://www.ebooknetworking.net/books_detail-B019P2L282.html\">Game Audio Implementation: A Practical Guide Using the Unreal Engine</a>","width":400,"height":300}