Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.
Maya Python for Games and Film: A Complete Reference for Maya Python and the Maya Python API
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Book Details
Author(s)Adam Mechtley, Ryan Trowbridge
PublisherCRC Press
ISBN / ASIN0123785782
ISBN-139780123785787
AvailabilityUsually ships in 24 hours
Sales Rank290,106
CategoryArt
MarketplaceUnited States 🇺🇸
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