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Thinking in Java (2nd Edition)

Author Bruce Eckel
Publisher Pearson Education
Category Java (Computer program language)
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Book Details
Author(s)Bruce Eckel
ISBN / ASIN0130273635
ISBN-139780130273635
AvailabilityUsually ships in 4-5 business days
Sales Rank2,861,684
MarketplaceUnited States 🇺🇸

Description

Perfect for migrating to Java from a fellow object-oriented language (such as C++), the second edition of Thinking in Java continues the earlier version's thoughtful approach to learning Java inside and out, while also bringing it up to speed with some of the latest in Java 2 features. This massive tutorial covers many of the nooks and crannies of the language, which is of great value in the programming world.

The most prominent feature of the book is its diligent and extremely thorough treatment of the Java language, with special attention to object design. (For instance, 10 pages of sample code show all of the available operators.) Some of the best thinking about objects is in this book, including when to use composition over inheritance. The esoteric details of Java in regard to defining classes are thoroughly laid out. (The material on interfaces, inner classes, and designing for reuse will please any expert.) Each section also has sample exercises that let you try out and expand your Java knowledge.

Besides getting the reader to "think in objects," Thinking in Java also covers other APIs in Java 2. Excellent sections include an in-depth tour of Java's collection and stream classes, and enterprise-level APIs like servlets, JSPs, EJBs, and RMI. Weighing in at over 1,000 pages, any reader who is serious about learning Java inside and out will want to take a look at this superior resource on some of the latest and most advanced thinking in object design. --Richard Dragan

Topics covered:

    1. Object-design basics
    2. Inheritance and polymorphism
    3. Object lifetimes
    4. Exception handling
    5. Multithreading and persistence
    6. Java on the Internet
    7. Analysis and design basics
    8. Java basics: keywords and flow control
    9. Initializing objects
    10. Garbage collection
    11. Java packages
    12. Designing for reuse: composition vs. inheritance
    13. The final keyword
    14. Interfaces and inner classes
    15. Arrays and container classes
    16. Java I/O classes
    17. Run-time type identification
    18. UI design basics with Swing
    19. Deploying to JAR files
    20. Network programming with sockets
    21. JDBC database programming
    22. Introduction to servlets
    23. JavaServer Pages (JSPs)
    24. RMI
    25. CORBA
    26. Enterprise JavaBeans (EJBs) and Jini
    27. Cloning objects
    28. The Java Native Interface (JNI)
    29. Java programming guidelines
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