Using a fundamentals-first approach, Liang explores the concepts of problem-solving and object-oriented programming. Beginning programmers learn critical problem-solving techniques, then move on to grasp the key concepts of object-oriented and GUI programming using Java 5. Starts readers with essential problem-solving and programming concepts (control statements, methods, and arrays); moves on to object-oriented programming, graphical user interface (GUI), and applets; and finally introduces exception handling, binary I/O, and recursion. Enables readers to write short, interesting, graphical game programs early on (starting from Chapter 2). Offers an exceptionally broad range of carefully chosen examples; reinforces key concepts with objectives lists, introduction and chapter overviews, easy-to-follow examples, chapter summaries, review questions, programming exercises, and an interactive self-test. A useful reference for anyone interested in learning more about programming.
Introduction to Java Programming: Fundamentals First (6th Edition) (GOAL Series)
📄 Viewing lite version
Full site ›
Book Details
Author(s)Y Daniel Liang
PublisherPrentice Hall
ISBN / ASIN0132237385
ISBN-139780132237383
AvailabilityUsually ships in 1-2 business days
Sales Rank2,392,847
CategoryComputers
MarketplaceUnited States 🇺🇸
Description ▲
More Books in Computers
Windows XP, Vol. 1 (SELECT Series)
View
Internet Searching and Indexing: The Subject Approach
View
Control Problems in Industry: Proceedings from the SIA…
View
Open Source Systems Security Certification
View
Java: Data Structures and Programming
View
User-Centered Web Development
View
Query Processing in Database Systems (Topics in Inform…
View
Fundamentals of SQL Server 2005
View
Dreamweaver CS4: The Missing Manual (Spanish Edition)
View