Move beyond texture-less digital and vector art and apply the latest advances in software techniques to incorporate texture into your digital content. Delete your links to expensive texture libraries and expand your digital art skillset immeasurably by learning to create a unique and expansive collection of textures, shaders and materials that can be used customized and used for future projects. Luke Ahearn teaches artists how to create their own unique textures, shaders (the visual effects - reflections, refractions, opacity - that make textures come to life) and materials (collections of shaders that fill well together to map to a particular scene or environment). Already own Luke's Ahearn's "3D Game Textures"? Textures, Shaders and Materials offers a straight-forward, no-nonsense winning teaching style approach and provides an intermediate level treatment of textures (with all new texture graphics) with comprehensive tutorials and exercises. Includes an in-depth companion website which will include all texture, shader and materials used in the book as well as links, art files, plus valuable add-ons.
Textures, Shaders, and Materials for Artists: Create Stunning CG Materials with Photoshop, Poser, and other Shader tools
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Book Details
Author(s)Luke Ahearn
PublisherFocal Press
ISBN / ASIN0240817095
ISBN-139780240817095
AvailabilityNot yet published
MarketplaceUnited States 🇺🇸