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Fundamentals of Game Design

Author Ernest Adams,
Publisher New Riders
Category Computers
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69.99 USD
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Book Details
Author(s)Ernest Adams,
PublisherNew Riders
ISBN / ASIN0321929675
ISBN-139780321929679
Sales Rank681,433
CategoryComputers
MarketplaceUnited States 🇺🇸

Description

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning.

This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies.

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