One of the earliest dreams of the fledgling field of artificial intelligence (AI) was to build computer programs that could play games as well as or better than the best human players. Despite early optimism in the field, the challenge proved to be surprisingly difficult. However, the 1990s saw amazing progress. Computers are now better than humans in checkers, Othello and Scrabble; are at least as good as the best humans in backgammon and chess; and are rapidly improving at hex, go, poker, and shogi. This book documents the progress made in computers playing games and puzzles. The book is the definitive source for material of high-performance game-playing programs.
Chips Challenging Champions: Games, Computers and Artificial Intelligence
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Book Details
Author(s)J. Schaeffer, H.J. van den Herik
PublisherNorth Holland
ISBN / ASIN0444509496
ISBN-139780444509499
AvailabilityUsually ships in 24 hours
Sales Rank6,494,494
CategoryComputers
MarketplaceUnited States 🇺🇸
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