Part I covers two fundamentals: program-language thread support and state diagramming. These are necessary for understanding ELM and are provided primarily for reference. Part II covers ELM from different angles. Part III positions ELM relative to other design approaches.
Design of Multithreaded Software
📄 Viewing lite version
Full site ›
Book Details
Author(s)Sanden, Bo I.
PublisherWiley-IEEE Computer Society Pr
ISBN / ASIN047087659X
ISBN-139780470876596
AvailabilityIn stock. Usually ships within 3 to 4 days.
Sales Rank1,805,550
CategoryComputers
MarketplaceUnited States 🇺🇸
Description ▲
This book assumes familiarity with threads (in a language such as Ada, C#, or Java) and introduces the entity-life modeling (ELM) design approach for certain kinds of multithreaded software. ELM focuses on "reactive systems," which continuously interact with the problem environment. These "reactive systems" include embedded systems, as well as such interactive systems as cruise controllers and automated teller machines.
More Books in Computers
The Good Web Site Guide 2006: The Completely Revised, …
View
The Pentium Microprocessor
View
Advanced Intel Microprocessors: 80286, 80386, And 80486
View
Differential Equations: Matrices and Models
View
Digital Experiments: Emphasizing Troubleshooting (Merr…
View
Data Structures for Computer Information Systems
View
The Little LISPer, Third Edition
View
Inside Networks
View
Computer Graphics Using Open GL (2nd Edition)
View