Java(tm): A Framework for Programming and Problem Solving
📄 Viewing lite version
Full site ›
Book Details
Author(s)Martin Osborne Kenneth Lambert
PublisherCourse Technology
ISBN / ASIN0534951163
ISBN-139780534951160
AvailabilityIn stock. Usually ships within 2 to 3 days.
Sales Rank6,989,120
MarketplaceUnited States 🇺🇸
Description ▲
With Lambert and Osborne's book, students learn the fundamentals of programming and problem solving while writing object-oriented programs with graphical user interface in Java. The authors take special care to flatten the learning curve encountered at the front end of the course by: (1) including fun and realistic examples involving simple graphical user interfaces (GUIs) from the very beginning; (2) incorporating 28 case studies that demonstrate the complete program development and software lifecycle; (3) building in 10 "capsules" explaining broad topics in computer science, so that students can see the big picture; (4) teaching Java applications first and applets later; (5) teaching concepts of control early, and object-oriented programming (OOP) later, after Chapter 7; and (6) providing, on disk, a unique GUI tool kit - BreezyGUI™ - that simplifies the programming of GUI-based applications.