In nine unique and compelling chapters, you’ll get detailed and sophisticated instruction on how to:
- Enhance fluidity and realism by generating complex motion with Maya Cloth
- Apply non-photorealistic rendering styles that mimic the look of comic books and impressionist paintings
- Emulate real-world camera motion, from dolly-and-pan movement to varying levels of camera shake
- Produce natural lighting effects using global illumination and image based lighting
- Ensure smooth and accurate transfer of character data from modeling to rigging to animation to lighting
- Control IK chains, deformers, and surfaces with Maya Hair's dynamic curves
- Use dynamics effectively to create flexible objects and add secondary effects to enhance your animation
- Use Maya’s built-in noise function to produce powerful effects similar to those used in “The Matrix†trilogy
- Create a human face from a conceptual sketch using subdivision surfaces