The smash hit web design book that debuted at #18 on Amazon.
Web design isn't just about knowing HTML, CSS, and JavaScript. When it comes to web design for developers or web design for programmers, you need to know design principles to make beautiful and engaging interfaces.
Hackers are able to accomplish so much in so little time because they come from a community that's built upon sharing knowledge. When it comes to programming, they can learn whatever they need to learn by reading manuals, or simply typing in a Google search. But learning design isn't so simple.
Many design books try to teach design through lists of "do's" and "don'ts." But hackers know you need a deeper understanding of something to really do it well. Design for Hackers takes apart design by "reverse-engineering" Impressionist painting, Renaissance sculpture, the Mac OS X Aqua interface, Twitter's web interface, and much more. You'll learn about color theory, typography, proportions, and design principles. This theoretical advice is mixed with concrete, actionable advice such as suggestions for color scheme tools, and a chart of "all of the fonts you'll ever need."
Whether you're doing interaction design, user interface design, user experience design, iOS/Android mobile design, or good old-fashioned "web design," by the end of the book, you'll be seeing design through new eyes.
Design for Hackers
📄 Viewing lite version
Full site ›
Book Details
Author(s)Kadavy, David
PublisherWiley
ISBN / ASIN1119998956
ISBN-139781119998952
AvailabilityUsually ships within 5 days.
Sales Rank195,691
CategoryComputers
MarketplaceUnited States 🇺🇸
Description ▲
More Books in Computers
The Good Web Site Guide 2006: The Completely Revised, …
View
The Pentium Microprocessor
View
Advanced Intel Microprocessors: 80286, 80386, And 80486
View
Differential Equations: Matrices and Models
View
Digital Experiments: Emphasizing Troubleshooting (Merr…
View
Data Structures for Computer Information Systems
View
The Little LISPer, Third Edition
View
Inside Networks
View
Computer Graphics Using Open GL (2nd Edition)
View