Mortal Kombat - Work in progress: Enhanced Moves, Kobu Jutsu, Kodachi Swords, Mortal Kombat Action Figures, Mortal Kombat Storyline, Moves, Red Koin Guide, Skarlet
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Book Details
Author(s)Source: Wikia
PublisherBooks LLC, Wiki Series
ISBN / ASIN1234714302
ISBN-139781234714307
AvailabilityUsually ships in 24 hours
MarketplaceUnited States 🇺🇸
Description ▲
This book consists of articles from Wikia or other free sources online. Pages: 40. Chapters: Enhanced Moves, Kobu Jutsu, Kodachi Swords, Mortal Kombat Action Figures, Mortal Kombat Storyline, Moves, Red Koin Guide, Skarlet. Excerpt: Add a photo to this gallery Add a photo to this gallery Add a photo to this gallery Add a photo to this gallery Add a photo to this gallery Add a photo to this gallery Enhanced Special Moves are a type of Special Moves introduced in Mortal Kombat (2011). They are altered versions of other special moves. A character has to drain a third of the Super Meter in order to use an Enhanced Special Move. To use an enhanced special move, the player must press the block button as he finishes inputting the command for the special move they want to upgrade. Enhanced Moves require a bit more strategy and timing to pull off due to their limited use, but when used correctly, can shave a great deal of health off the opponent. Enhanced Moves that target the ground can also damage enemies already downed from an attack so as to tack on a bit more damage. An example is Sub-Zero's known Ice Ball, which, when enhanced, fires off a concentrated beam of ice that doubles the freeze time on the opponent. Add a photo to this gallery The following article below displays the input codes to perform all individual's Finishers in Mortal Kombat 3. Blade Decapitation: Back, Back, Back, High Punch. (Inside Sweep) Blade Lift: Back, Forward, Down, Forward, Low Punch. (Inside Sweep) Stage Fatality: (Hold Block) Low Punch, Run, Run, Run, Run. (Close) Animality: (Hold High Punch) Forward, Back, Down, Forward (Release High Punch). (Sweep) Babality: Forward, Forward, Forward, High Kick. (Jump) Spine Rip: Down, Down, Down, Forward, High Punc...