Search Books
Computers as Components: Pr… Automation Made Easy: Every…

The Black Art of Multiplatform Game Programming

Author Jazon Yamamoto
Publisher Cengage Learning PTR
Category Computers
📄 Viewing lite version Full site ›
🌎 Shop on Amazon — choose country
29.23 44.99 USD
🛒 Buy New on Amazon 🇺🇸 🏷 Buy Used — $21.00

✓ Usually ships in 24 hours

Share:
Book Details
ISBN / ASIN1305110382
ISBN-139781305110380
AvailabilityUsually ships in 24 hours
Sales Rank665,590
CategoryComputers
MarketplaceUnited States 🇺🇸

Description

THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games. It will take you all the way from pixel plotting to full-blown game development. Written with beginners in mind, this book assumes no prior knowledge of game programming--anyone can learn how to program exciting video games using this book. Inside you'll find an introduction to game development on multiple platforms using SDL, extensive coverage of coding techniques used by programming gurus, a complete guide to game engine design and implementation, a modern approach to software architecture, and advanced programming procedures and optimizations. Downloadable files include all the source code used in this book, video tutorials for each chapter, standard tools used for game development, and the SDL standard development library.
Windows XP, Vol. 1 (SELECT Series)
View
Internet Searching and Indexing: The Subject Approach
View
Control Problems in Industry: Proceedings from the SIA…
View
Open Source Systems Security Certification
View
Java: Data Structures and Programming
View
User-Centered Web Development
View
Query Processing in Database Systems (Topics in Inform…
View
Fundamentals of SQL Server 2005
View
Dreamweaver CS4: The Missing Manual (Spanish Edition)
View