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Visual Basic Game Programming for Teens

Author Jonathan S. Harbour
Publisher Cengage Learning PTR
Category Computers
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Book Details
ISBN / ASIN1435458109
ISBN-139781435458109
AvailabilityUsually ships in 24 hours
Sales Rank712,730
CategoryComputers
MarketplaceUnited States 🇺🇸

Description

Features of Visual Basic Game Programming for Teens (Third Edition)


  • Covers Visual Basic 2008, and is compatible with Visual Basic 2010.

  • Shows teens and beginners how to create their own 2D role-playing game.

  • Teaches game programming using Visual Basic Express, which is free to download.

  • Uses clear and easy-to-understand instructions.

  • "Note," "Tip," "Hint," and "Definition" boxes throughout the text offer additional info from the author.


Book Contents

The book is divided into three major parts.

"Part I, Building Blocks" includes eight chapters that form the foundation of the role-playing game that is developed in the book. These chapters cover subjects like Windows Forms, bitmaps, sprite animation, user input, collision detection, and similar core subjects.

"Part II, Game World" includes five chapters devoted to building the game engine components needed to manage and render the game world in which the player will live. The core of this game world is a tiled scroller and a level editor.

"Part III, Gameplay" includes seven chapters that develop all of the gameplay components of the role-playing game that make the game truly playable. This part offers additional game editors and classes that make it possible to fight monsters, pick up treasure, manage the player's inventory and equipped gear, gain experience and level up, talk with NPCs, and go on quests. The final game demo in the last chapter shows how the reader may build his own custom RPG using all of the tools and source code.


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