Enterprise Gamification: Engaging people by letting them have fun (Volume 1)
📄 Viewing lite version
Full site ›
⌛ 🇬🇧 United Kingdom pricing being fetched…
Prices will appear once fetched — usually within a few minutes.
View in:
🇺🇸 USA
Book Details
Author(s)Mario Herger
ISBN / ASIN1470000644
ISBN-139781470000646
CategoryBusiness & Economics
MarketplaceUnited Kingdom 🇬🇧
Description ▲
Research shows when people are engaged they are more productive. That’s why gamification has caught on in the corporate world. The clever combination of fields such as game design, psychology, motivation theory, neurophysiology, and behaviorism has been shown to benefit stakeholders in surprisingly effective ways. This landmark book examines the prevailing notion that simple rewards and competition are effective means for engaging people, and shows how gamification designs can be applied to support long-term collaboration, creativity, productivity, loyalty, and learning. Based on evidence from many research papers, use cases, and practical examples you will learn how to create effective and fun gamification designs for one or multiple systems in a local or global context. Enterprise Gamification is the most comprehensive and scientifically rigorous book yet written in this exciting new field.
More Books in Business & Economics
Culture and Business in Asia
View
How to Raise Goats: Everything You Need to Know, Updat…
View
How To Set Up and Maintain a BETTER Voiceover Business…
View
Data Warehousing and Knowledge Discovery: 8th Internat…
View
The Dixification of America: The American Odyssey into…
View
Cash Flow Strategies: Learn to start a business and ma…
View
Las lecturas diarias de Maxwell (Spanish Edition)
View
Traderevolution: Training for Traders
View