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Beginner's Guide to Create Models in 3ds Max 2016

Author Raavi O'Connor
Publisher CreateSpace Independent Publishing Platform
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Book Details
ISBN / ASIN1516985419
ISBN-139781516985418
AvailabilityUsually ships in 24 hours
Sales Rank2,023,281
MarketplaceUnited States 🇺🇸

Description

The Beginner’s Guide to Create Models in 3ds Max® 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning modeling in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling. From the very first pages, the users of the book will learn how to effectively use 3ds Max for hard-surface modeling.

TOC Unit M1 - Introduction to 3ds Max - I
Unit M2 - Introduction to 3ds Max - II
Unit M3 - Working with Geometric Primitives and Architectural Objects
Unit M4: Working with Polygons
Unit M5: Graphite Modeling Tools
Unit M6: Working with Shapes
Unit M7: Modifiers
Unit MH1: Hands-on Exercises

More info: bit.ly/max-modeling