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Modeling A Character In 3DS Max (Wordware Game Developer's Library)

Author Paul Steed
Publisher Jones & Bartlett Learning
Category Computers
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Book Details
Author(s)Paul Steed
ISBN / ASIN155622088X
ISBN-139781556220883
AvailabilityUsually ships in 1 to 4 weeks
Sales Rank1,999,336
CategoryComputers
MarketplaceUnited States 🇺🇸

Description

In this update to his best-selling character modeling book, professional modeler and animator Paul Steed shares a number of tips, tricks, and techniques that have made him one of the industry’s most recognized 3D artists. Modeling a Character in 3ds max, Second Edition provides readers a professional-level skill set as it chronicles the creation of a single low-poly real-time character from concept to texture mapping, and gives insight into the process of creating a high-resolution character. Learn how to model with primitives; use extrusions and Booleans; mirror and reuse models; optimize the mesh; create and apply textures; loft shapes.
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