It is the last chapter of Exploring Moving Worlds that makes this publication stand out from the crowd. The author wraps up all of the intense technical tutelage with a smart segment on the importance of design in creating 3-D worlds. VRML developers of all experience levels stand to benefit from the book's insightful discussions of everything from user interface to cooperative Web-object development.
Exploring Moving Worlds: Discovering Virtual Motion on the Web
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Book Details
Author(s)Ed Dille
PublisherVentana Pr
ISBN / ASIN1566044677
ISBN-139781566044677
AvailabilityUsually ships in 1 to 3 weeks
Sales Rank16,253,531
CategoryComputers
MarketplaceUnited States 🇺🇸
Description ▲
Taking its name from the Silicon Graphics/Sony/World Makers VRML 2.0 proposal, Exploring Moving Worlds outlines the feature and syntax transition from VRML 1.x to 2.0. Like many other VRML books, this handbook begins with background information and history. Exploring Moving Worlds then quickly jumps into a description of the "tool that is VRML." The bulk of the book's 260 pages outlines the technical underpinnings of the tool, with a focus on how the specifications have changed. This focus will be most useful to seasoned VRML 1.x users who are seeking to make the transition to the latest release.
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