The authors help you create convincing lighting effects and build realistic industrial and animated materials, such as dirt and metal. You also learn how to create optical effects and work with the Dynamics utility. Additional sections of the book teach more advanced modeling techniques, including those involving lightning, bones, landscapes, and Non-Uniform Rational B-Spline (NURBS) modeling; Space Warps and particle systems; and plug-ins. A section dedicated to technical material covers expressions and MAXScript.
Appendices list resources for more information on 3D Studio MAX, special effects, and filmmaking. A full-color section shows you the results of the projects in the book's tutorials, as well as the work of various 3D Studio MAX artists. --Kathleen Caster