The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine (GarageGames)
📄 Viewing lite version
Full site ›
Book Details
Author(s)Edward F. Maurina III
PublisherA K Peters/CRC Press
ISBN / ASIN1568812841
ISBN-139781568812847
AvailabilityUsually ships in 24 hours
Sales Rank2,032,201
CategoryComputers
MarketplaceUnited States 🇺🇸
Description ▲
The author takes readers on an in-depth walkthrough of the Torque Game Engine---one of the most popular, powerful, and easy to use game engines available today. With clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings, this book is a must read for any programmer interested in making games for fun or profit. It offers step-by-step examples, detailed system descriptions, in-depth references, practical tips, tricks, and more that provide readers all they need to understand the Torque Game Engine. See the Support page on the author's website for a revision of Chapter 15 (Torque Lighting). A CD is included with the book.
More Books in Computers
Windows XP, Vol. 1 (SELECT Series)
View
Internet Searching and Indexing: The Subject Approach
View
Control Problems in Industry: Proceedings from the SIA…
View
Open Source Systems Security Certification
View
Java: Data Structures and Programming
View
User-Centered Web Development
View
Query Processing in Database Systems (Topics in Inform…
View
Fundamentals of SQL Server 2005
View
Dreamweaver CS4: The Missing Manual (Spanish Edition)
View