Search Books
Computer Security and Penet… MATLAB for Engineers (4th E…

Real-Time Rendering, Third Edition

Author Tomas Akenine-Moller
Publisher A K Peters/CRC Press
Category Computers
📄 Viewing lite version Full site ›
🌎 Shop on Amazon — choose country
9.69 110.00 USD
🛒 Buy New on Amazon 🇺🇸

✓ In Stock.

Share:
Book Details
ISBN / ASIN1568814240
ISBN-139781568814247
AvailabilityIn Stock.
Sales Rank142,316
CategoryComputers
MarketplaceUnited States 🇺🇸

Description

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures.
Windows XP, Vol. 1 (SELECT Series)
View
Internet Searching and Indexing: The Subject Approach
View
Control Problems in Industry: Proceedings from the SIA…
View
Open Source Systems Security Certification
View
Java: Data Structures and Programming
View
User-Centered Web Development
View
Query Processing in Database Systems (Topics in Inform…
View
Fundamentals of SQL Server 2005
View
Dreamweaver CS4: The Missing Manual (Spanish Edition)
View