Search Books

Game Modeling Using Low Polygon Techniques (Charles River Media Graphics)

Author Chad Walker, Eric Walker
Publisher Cengage Learning
📄 Viewing lite version Full site ›
🌎 Shop on Amazon — choose country
45.64 49.95 USD
🛒 Buy New on Amazon 🇺🇸 🏷 Buy Used — $0.99

✓ Usually ships in 24 hours

Share:
Book Details
ISBN / ASIN1584500557
ISBN-139781584500551
AvailabilityUsually ships in 24 hours
Sales Rank1,194,276
MarketplaceUnited States 🇺🇸

Description

The multi-billion dollar computer game industry is growing at an incredible rate, and the competition to produce real-time games with faster, more realistic effects is fierce. Mastering real-time issues is a challenge for even the most seasoned developers, but one essential tool for overcoming real-time problems is to use low polygon models. The Art of Low Polygon Count Modeling teaches modelers how to create game-ready 3D models using any 3D application. Through step-by-step instructions, modelers learn the necessary skills, organizational techniques, and most effective ways to use 3D applications to create low poly models. Tutorials and "how-to" guidelines, teach users modeling techniques from the initial sketch phase to final development.