Search Books

The Game Asset Pipeline (Game Development Series)

Author Ben Carter
Publisher Cengage Learning
📄 Viewing lite version Full site ›
🌎 Shop on Amazon — choose country
29.80 39.95 USD
🛒 Buy New on Amazon 🇺🇸 🏷 Buy Used — $2.99

✓ Usually ships in 24 hours

Share:
Book Details
Author(s)Ben Carter
ISBN / ASIN1584503424
ISBN-139781584503422
AvailabilityUsually ships in 24 hours
Sales Rank1,648,278
MarketplaceUnited States 🇺🇸

Description

Many of today's computer games are mega productions with huge teams and budgets, vast quantities of content, and crunched schedules. Getting these games to market is not an easy feat. Just managing the creation of content and getting that content into the right place at the right time is an enormous challenge. Hundreds of development hours are lost dealing with asset and pipeline issues, so the need for a working system is immense. The Game Asset Pipeline is written for tools programmers, producers, and managers who need to know how to create such a system. The solutions and ideas presented in the book cover current technology and methods that can be used to design and implement an asset management system.