Emerging Input Technologies for Always-Available Mobile Interaction (Foundations and Trends(r) in Human-Computer Interaction)
📄 Viewing lite version
Full site ›
Book Details
PublisherNow Publishers Inc
ISBN / ASIN1601984863
ISBN-139781601984869
AvailabilityUsually ships in 24 hours
Sales Rank7,187,929
CategoryComputers
MarketplaceUnited States 🇺🇸
Description ▲
Miniaturizing our computers so we can carry them in our pockets has drastically changed the way we use technology. However, mobile computing is often peripheral to the act of operating in the real world, and the form factor of today's mobile devices limits their seamless integration into real-world tasks. Interacting with a mobile phone, for example, demands both visual and manual focus. In Emerging Input Technologies for Always-Available Mobile Interaction the authors describe their goal of creating always-available interaction, which allows us to transition between mobile computing and real-world tasks as efficiently as we can shift our visual attention. They assert that this could have the same magnitude of impact that mobile computing had on enabling tasks that were not possible with traditional desktop computers. Emerging Input Technologies for Always-Available Mobile Interaction surveys and characterizes the properties of sensors and input systems that may enable this shift to always-available computing. Following this, it briefly explores emerging output technologies, both visual and non-visual. It closes with a discussion of the challenges that span various technologies, such as ambiguity, sensor fusion, gesture design, and cognitive interference, as well as the opportunities for high-impact research those challenges offer.
More Books in Computers
The Good Web Site Guide 2006: The Completely Revised, …
View
The Pentium Microprocessor
View
Advanced Intel Microprocessors: 80286, 80386, And 80486
View
Differential Equations: Matrices and Models
View
Digital Experiments: Emphasizing Troubleshooting (Merr…
View
Data Structures for Computer Information Systems
View
The Little LISPer, Third Edition
View
Inside Networks
View
Computer Graphics Using Open GL (2nd Edition)
View