Search Books
Data Cleaning: A Practical … NS Simulator for Beginners …

Quorum Systems: With Applications to Storage and Consensus (Synthesis Lectures on Distributed Computing Theory)

Author Marko Vukolic
Publisher Morgan & Claypool Publishers
Category Computers
📄 Viewing lite version Full site ›
🌎 Shop on Amazon — choose country
45.00 USD
🛒 Buy New on Amazon 🇺🇸 🏷 Buy Used — $32.00

✓ Usually ships in 24 hours

Share:
Book Details
Author(s)Marko Vukolic
ISBN / ASIN1608456838
ISBN-139781608456833
AvailabilityUsually ships in 24 hours
Sales Rank4,095,379
CategoryComputers
MarketplaceUnited States 🇺🇸

Description

A quorum system is a collection of subsets of nodes, called quorums, with the property that each pair of quorums have a non-empty intersection. Quorum systems are the key mathematical abstraction for ensuring consistency in fault-tolerant and highly available distributed computing. Critical for many applications since the early days of distributed computing, quorum systems have evolved from simple majorities of a set of processes to complex hierarchical collections of sets, tailored for general adversarial structures. The initial non-empty intersection property has been refined many times to account for, e.g., stronger (Byzantine) adversarial model, latency considerations or better availability. This monograph is an overview of the evolution and refinement of quorum systems, with emphasis on their role in two fundamental applications: distributed read/write storage and consensus.

Table of Contents: Introduction / Preliminaries / Classical Quorum Systems / Classical Quorum-Based Emulations / Byzantine Quorum Systems / Latency-efficient Quorum Systems / Probabilistic Quorum Systems

The Good Web Site Guide 2006: The Completely Revised, …
View
The Pentium Microprocessor
View
Advanced Intel Microprocessors: 80286, 80386, And 80486
View
Differential Equations: Matrices and Models
View
Digital Experiments: Emphasizing Troubleshooting (Merr…
View
Data Structures for Computer Information Systems
View
The Little LISPer, Third Edition
View
Inside Networks
View
Computer Graphics Using Open GL (2nd Edition)
View