Part critical essay, part manifesto, part DIY guide, and altogether unprecedented, Rise of the Videogame Zinesters shows why the multi-billion dollar videogame industry needs to change—and how a new generation of artists can change it. Indie game designer extraordinaire Anna Anthropy makes an ardent plea for the industry to move beyond the corporate systems of production and misogynistic culture and to support games that represent a wider variety of human experiences.
Â
Rise of the Videogame Zinesters is a call to arms for anyone who's ever dreamed of making their own games. Anna’s guide to game design encourages budding designers to bring their unique backgrounds and experiences to their creations and widen the playing field of an industry that has for too long catered to an adolescent male consumer base. Anna’s newest game, Dys4ia, an autobiographical game about her experiences with hormone replacement therapy, has been featured in The Penny Arcade, IndieGames, and TigSource.
Â
Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives,and People Like You Are Taking Back an Art Form
📄 Viewing lite version
Full site ›
Book Details
Author(s)Anthropy, Anna
PublisherSeven Stories Press
ISBN / ASIN1609803728
ISBN-139781609803728
AvailabilityOnly 1 left in stock - order soon.
CategoryPaperback
MarketplaceUnited States 🇺🇸
Description ▲
More Books in Paperback
Nightmare Hour TV Tie-in Edition
View
First Light
View
The Miles Between
View
Prize Stories 1990: The O. Henry Awards (Pen / O. Henr…
View
Democracy Begins Between Two
View
The Model Locomotive Engineer, Fireman, and Engine Boy
View
Bloodline in the Sand
View
Making America, Volume A, Brief, 2nd Ed + Perfect Unio…
View
Ellis, Becoming a Master Student, 11th Edition Plus My…
View