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Games, Puzzles, and Computation

Author Robert A. Hearn, Erik D. Demaine
Publisher A K Peters/CRC Press
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Book Details
ISBN / ASINB004A16EUK
ISBN-13978B004A16EU9
Sales Rank1,306,562
MarketplaceUnited States 🇺🇸

Description

The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation—quite different from the usual models of automata and circuits—offering a new way of thinking about computation. The appendices provide a substantial survey of all known results in the field of game complexity, serving as a reference guide for readers interested in the computational complexity of particular games, or interested in open problems about such complexities.