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JavaScript Short Subjects: Building a 2D Game Engine

Author D. Roland Hess
Publisher D. Roland Hess
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Book Details
ISBN / ASINB00AXE5ITG
ISBN-13978B00AXE5IT7
Sales Rank290,520
MarketplaceUnited States 🇺🇸

Description

Award winning author Roland Hess brings you the first of several JavaScript short subjects. This one is for readers already familiar with the basics of JavaScript, HTML and CSS. It focuses on building the core of a timer-based game engine, entirely in JavaScript. Readers will develop a JavaScript-based engine that adapts to variable frame rates, uses sprites, demonstrates good software architecture and teaches some JavaScript best practices.