Don't ask me how or why the world ended, because I can't tell you.
Society collapsed long before Caroline Mathers was born. At fourteen years old, she knows nothing of cell phones, computers, or indoor plumbing--they're remnants of history, wistful stories told around campfires. As an enlisted army scout for the People's Republic of Virginia, Caroline's duty is to patrol the surrounding forests, hiding, observing, and warning the citizens of her tiny outpost when danger is near.
Boom. Boom. Ba-boom. Boom. Boom. Ba-boom.
Caroline's worst fears come true the day she hears the terrifying beat of distant drums echoing throughout their peaceful valley. An army is marching. War is coming.
And a girl shall lead them...
Fight? Retreat? An ancient woman named Ellery knows a shocking secret about Caroline's past, and the truth could drastically change the future forever.
***
As a quarter-finalist in Amazon's Breakthrough Novel Award contest, Lindsey's Warchild: Pawn, is a "...coming-of-age action-adventure dominated by a young girl just coming into her powers. A fine, durable, inaugural volume brimming with imagination and sparkling, inventive characters." --Publishers Weekly
The first book of the Warchild trilogy is a young adult dystopian thriller full of fast-paced action, ideal for fans of The Hunger Games and Divergent.
Warchild: Pawn: A Young Adult Dystopian Novel (The Warchild Series Book 1)
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Book Details
Author(s)Ernie Lindsey
PublisherJCL Publishing
ISBN / ASINB00I5A3MZC
ISBN-13978B00I5A3MZ8
Sales Rank90,820
MarketplaceUnited States 🇺🇸