This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Blender 3D Basics: Beginner's Guide - Second Edition
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Book Details
Author(s)Gordon Fisher
PublisherPackt Publishing
ISBN / ASINB00N2RWO34
ISBN-13978B00N2RWO37
Sales Rank366,053
MarketplaceUnited States 🇺🇸