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A K Peters
Books by Publisher: A K Peters
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Fundamentals of Virtual Archaeology: Theory and Practice
Happa, Jassim
446.99
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Practical Parallel Rendering
A K PETERS
269.15
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You Can Count on Monsters: The First 100 Numbers and Their Characters
Schwartz, Richard Evan
18.13
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Fundamentals of Computer Graphics 3rd (Third) Edition byMarschner
aa
134.43
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Selected Solutions for Discrete Algorithimc Mathematic
Stephen B. Maurer, Anthony Ralston, Laurel Evans, Gil Rosenberg, Hal Pomeranz, Brian D. Taylor
3621
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Nurbs. From projective geometry to practical use.
Gerald E. Farin
4320
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Logicism Renewed: Logical Foundations for Mathematics and Computer Science, Lecture Notes in Logic 23
Paul C Gilmore
8043
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Winning Ways for Your Mathematical Plays. Volume 1
Elwyn R. Berlekamp, Professor John H. Conway, Richard K. Guy
6899
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On Numbers and Games
Professor John H. Conway
5749
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[(Practical Multi-projector Display Design )] [Author: Cameron Browne] [Sep-2007]
Cameron Browne
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GPU Pro: Advanced Rendering Techniques (text only) by W.Engel
W.Engel
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Real-Time Volume Graphics
Klaus Engel, Markus Hadwiger, Joe Kniss, Christof Rezk-Salama, Daniel Weiskopf
81.65
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