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Books by Publisher: Compute
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The Official F-15 Strike Eagle Handbook
Richard G. Sheffield
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Learning to Fly With Flight Simulator
John Rafferty
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Official Book of King's Quest: Daventry and Beyond
Donald B. Trivette
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Flying on Instruments With Flight Simulator
Jonathan M. Stern
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Sub Commander: Tactics and Strategy for Wwii Submarine Simulations
Richard G. Sheffield
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Apple Machine Language for Beginners (Compute] books)
Richard Mansfield
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Compute's Second Book of Commodore 64
COMPUTE
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Mastering the Apple IIGS Toolbox (Compute! library selection)
Dan Gookin, Morgan Davis
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Compute!'s Quick and Easy Guide to PC Excel
John R. Adler
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COMPUTE's Guide to Nintendo Games
Steven A. Schwartz
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Speedscript: The Word Processor for the Commodore 64 and Vic-20
Charles Brannon
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The Official Guide to Roger Wilco's Space Adventures
Jill Champion, Richard C. Leinecker
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Compute!'s Vic-20 and Commodore 64 Tool Kit: Kernal
Dan Heeb
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Compute's Conquering Zelda Adventures
Donald R. McCrary
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Compute!'s Atari Collection
COMPUTE
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Computes Amigados Reference Guide
Arlan R. Levitan, Sheldon Leemon
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Compute's First Book of Atari Graphics
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Compute's First Book of Atari
Inc. Compute! Publications
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40 Great Submarine Simulator War Adventures
Richard G. Sheffield
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Compute's Data File Handler for the Commodore 64
Blaine D. Standage, J. Darling
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The Elementary Apple IIGS
William B. Sanders
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Second Book of Machine Language
Richard Mansfield
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Compute's Conquering Super Mario Brothers Adventures
Steven A. Schwartz
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Compute's 128 Programmer's Guide
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The Official F-19 Stealth Fighter Handbook
Richard G. Sheffield
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Compute!'s Mapping the IBM PC and PCJR
Russ Davies
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Compute's First Book of IBM
COMPUTE
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The Smartform Series Handbook
Dan Shafer, Don Huntington
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Compute's Machine Language Games for the Commodore 64
COMPUTE
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All About the Commodore 64
Craig Chamberlain
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Compute's Apple IIGS Machine Language for Beginners (Compute! library selection)
Roger Wagner
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