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Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web
4810
EUR
Book Details
Author(s)Jean-Marc Gauthier
PublisherFocal Press
ISBN / ASIN0240806220
ISBN-139780240806228
Sales Rank1,775,413
CategoryDesign
MarketplaceFrance 🇫🇷
Description
In Building Interactive Worlds in 3D" readers will find turnkey tutorials that detail all the steps required to build simulations and interactions utilize virtual cameras virtual actors (with self-determined behaviors) and real-time physics including gravity collision and topography. With the free software demos included 3D artists and developers can learn to build a fully functioning prototype. The book is dynamic enough to give both those with a programming background as well as those who are just getting their feet wet challenging and engaging tutorials in virtual set design using Virtools. Other software discussed is: Lightwave and Maya. The book is constructed so that depending on your project and design needs you can read the text or interviews independently and/or use the book as reference for individual tutorials on a project-by-project basis. Each tutorial is followed by a short interview with a 3D graphics professional in order to provide insight and additional advice on particular interactive 3D techniques - from user designer artist and producer perspectives. This work helps to create interactive 3D sets - virtual buildings terrains as well as other virtual prototypes for games film/video pre-visualization and virtual reality design for the Web from sketch to fully-working prototype. It features interviews with experts in the field that provide additional insight into each tutorial. It includes dozens of tutorials on CD-ROM and dozens more on author's website."






