Interactive Computer Graphics: A Top-Down Approach Using OpenGL (4th Edition) Buy on Amazon
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Interactive Computer Graphics: A Top-Down Approach Using OpenGL (4th Edition)

Author Edward Angel
Publisher Addison Wesley
Category Computers
Book Details
Author(s) Edward Angel
Publisher Addison Wesley
ISBN / ASIN 0321321375
ISBN-13 9780321321374
Sales Rank #2,197,061
Category Computers
Marketplace United States 🇺🇸
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Description

Interactive Computer Graphics fourth edition presents introductory computer graphics concepts using a proven top-down, programming-oriented approach and careful integration of OpenGL to teach core concepts.   The fourth edition has been revised to more closely follow the OpenGL pipeline architecture and includes a new chapter on programmable hardware topics (vertex shaders).  

 

As with previous editions, readers learn to program three-dimensional applications as soon as possible. The Fourth edition focuses on core theory in graphics. Topics such as light-material interactions, shading, modeling, curves and surfaces, antialiasing, texture mapping, and compositing and hardware issues are covered.

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